The Division 1.8.1 - LoneStar Classified Build
Let's be honest,
Not all builds are must-have-builds on the Division! Some are fun, some are nice, others are complete killers and others are just... there! You have to look really deep on some builds to get the full benefit - if any - of said build. LoneStar one such build but if you're willing to look hard enough... In the end it may surprise you!
Intro
The only premise of the LoneStar Classified Build is one. Every time you switch weapons it immediately reloads your weapon. Simple yes?! But is it? For this build to work on it's upmost value you'll need to use either LMGs or Shotguns and, while this build won't give you much DPS compared to others, let me tell you, there are some situations that you'd want nothing more than having one of these on your team! I'll get into that later... Now for the build.
The Weapons
2x Big Alexandro / Talents: Deadly + Accurate
▴ Loud Vent (CHD, CHC, Optima Range)▴ Extended Mag (CHD, CHD)
▴ Rugged Mini Reflex Sight (CHD, CHC, HSD)
Centurion / Talents: Expert + Harmful
▴ Ti-Rant Suppressor (CHD, CHC, HSD)
▴ Ext. Mag (CHD, CHC)
I do have a Big Alexandro that has Predatory on it and it may be a better choice but unfortunately the LoneStar get's so much hurt that you're better off just doing more damage anyway. It won't heal you but at least you can kill faster.
The Gear
Body Armor
▴ Health + Skill Haste + Ammo Capacity
▴ Health + Skill Haste + Ammo Capacity
Mask
▴ CHC + 1 Resistance
▴ CHC + 1 Resistance
Kneepads
▴ Health + 3 Resistances
▴ Health + 3 Resistances
Backpack
▴ Health + Ammo Capacity
▴ Health + Ammo Capacity
Glove
▴ LMG Damage + CHD + Skill Haste (or CHC)
▴ LMG Damage + CHD + Skill Haste (or CHC)
Holster
▴ Health
▴ Health
Gear Mods
▸ 5x (+3000 Health + Firearms)
▸ 4x (6% Fist Aid Self Heal)
As with Banshee, this build's health is an issue. That, and the fact that your healing speed on this build is way lower than any other build I've reviewed, will just make you wanna stay in cover most of the time. You'll want a bit more of Skill Haste and you'll seriously need some stacks on your Firearms cause - as fun as LMG's are - they don't really do that much damage on NPC's (unless you use a skill first).
▸ Life Support / Immunizer + Tactical Link + Tactical Scanner (Team) / Booster Shot (Solo)
Talents
▸ Critical Save + Strike Back + Steady Hands + Stopping Power
Switch from Life Support to Immunizer according with mission or directives. If you're going against Cleaners you'll want Immunizer but for your health (and the teams) I suggest Life Support as main.
Final Verdict
As I was testing this build I felt it really didn't have a place on The Division. Sure, it's great for Underground (sometimes) cause of the Hunters and your Tactical Link but ultimately I felt that other builds were better suited for that... And them I took it to Resistance! Believe me, if you're serious about doing Resistance or wave after wave of incoming Bosses and Hunters this build will completely melt anything that comes on it's way! Not gonna say it's imperative but heck, I had a blast with this one in the end!
Thanks for your time and I'll see you next build agents!
◆ You can check my other classified builds here ◆
FireCrest, Tactician, Reclaimer, Banshee, LoneStar, D3-FNC, Sentry's Call, Hunter's Faith, Final Measure, Alpha Bridge, Dead Eye, Predator's Mark, Striker [6k], Nomad.
FireCrest, Tactician, Reclaimer, Banshee, LoneStar, D3-FNC, Sentry's Call, Hunter's Faith, Final Measure, Alpha Bridge, Dead Eye, Predator's Mark, Striker [6k], Nomad.
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